Платформа: Playstation 2 Разработчик: Atlus Издатель: Atlus Год выпуска: 2004 Жанр: jRPG Режим: одиночный Язык: английский (текст и звук) Регион: NTSC Формат дисков: DVD-5 Количество дисков: 1 DVD Код DVD: SLUS-20911 Формат образа: iso Размер архива: 529 Мб + 529 Мб + 526 Мб Размер образа: 3,97 Гб
MD5: File Name : Shin Megami Tensei - Nocturne Hardtype (ENG) (SLUS-20911).iso
File Size : 4 270 227 456
Image Mode : DVD 5
Size Error : Correct Size + Lock Sector
ESR Patch : No
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Created On : 09.09.2004
Application: PLAYSTATION
Volume : SMTNOCTURNE
Publisher : ATLUS
Copyright : ATLUS
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Sony ID : SLUS-20911
Version : 1.01
Region : NTSC America
Sony LOGO : Compatible with Sony ID
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REAL MD5 : d73f95d004060e9beb53fbcbcabee2c0
4 REDUMP : d73f95d004060e9beb53fbcbcabee2c0
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REAL SECTORS: 2085072 SIZE: 0xFE868000
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Особенности Hardtype (на языке оригинала, тобишь чуток не по-русски):
Introducing Shin Megami Tensei: Nocturne Hardtype! This is a remake of the original game, released by zombero and designed with several primary goals in mind:
1) Rebalance many aspects of the original game.
2) Create a gameplay experience that is challenging to veterans of the SMT series.
3) Add in some fresh new enemies and skills to revitalize the gameplay experience.
This remake is intended for people who have already played (and generally mastered) the original game, and is designed to be played on Hard mode. For those who donТt fit this profile, or donТt want a more challenging experience than the original, then feel free to play on Normal mode.
Here is a list of features by category. This list is not comprehensive, but covers many of the more important changes:
Qualify of Life Enhancements:
- Lower quality skills are no longer more likely to transfer in fusions (IТm looking at you, Pester).
- Unlearned skills on demons and magatama are no longer hidden.
- Swapping demons now uses half a press turn.
- Demons can now swap themselves out.
- Demons in stock gain 75% of the XP gained in battle (100% with Watchful).
- Geis can now be bought in a shop in addition to being won from Puzzle Boy.
- Shop prices are now only doubled on Hard mode, not tripled.
- SonТs Oath now gives Dante the Pierce effect.
- Retreat is now possible (albeit unlikely) in Hard mode.
- MP pools are increased by 1/3.
- AoE healing now affects your entire roster, not just the active party.
Difficulty Enhancements:
- After the earliest areas of the game, new and powerful enemies will show up during full Kagutsuchi.
- Enemy encounter sets have been enhanced.
- Enemy scripts have been enhanced.
- Boss scripts have been selectively altered, and their stats have been increased substantially.
- The HP of random encounter enemies scales up more over the course of the game.
- New maximum of 2 -Kaja stacks on the player and 2 -Kunda stacks on enemies.
- Trafuri is removed.
- Tetra/Makarakarn now only affect the caster.
- EstomaТs effectiveness is reduced (until you get Masakados).
- Mitama stat bonus cap lowered from +100% to +25% of base stats.
Balance Changes:
- Physical skills have been improved in the early and mid-game.
- Magic skills have been improved in the late-game (and magic damage no longer caps).
- Pierce now also penetrates Resist/Null for magic skills.
- HP-based skills now use strength for damage, and their damage output ranges from 60%-100% of normal based on your current HP% (the power of these skills was raised a bit to compensate for this).
- Agility and Luck now have much higher impact on the things they effect.
- Luck now affects the rate of ailments and instant death.
- Luck now affects critical hit chance.
- Luck is now the primary factor in magic accuracy (yes, Luck did almost nothing in the original gameЕ).
- Dark/Bright Might crit rate reduced to 50%.
- Might crit rate increased to 30%.
- Might skills, Drain Attack, and Attack All can now all stack with each other.
- Drain attack healing increased to 100% of damage dealt.
- Shock and Freeze can now work on bosses and only last through one physical attack.
- Tarukaja now affects both physical and magical attacks (Makakaja was repurposed).
- Tornado damage reduced from Heavy to Med.
- MCТs unique Phys skills have been re-tooled and re-balanced (check Сem out!).
- Many new skills have been placed on Magatama.
- tat bonuses on Magatama have been generally improved.
- Magma Axis now treats a targetТs Drain Fire or Repel Fire as Void Fire (works with Pierce).
- Resistances and skillsets of demons have been rebalanced.
- Elem Boost skills reduced to +30%.
New Skills (a few are re-works):
- Scald: AoE Light-Mid Fire damage. Lowers enemy physical attack.
- Laevateinn: Acts as Fire Boost and enhances SurtТs regular Attack.
- Chill: Single target Light-Mid Ice damage. Inflicts Sukunda.
- Cocytus: 3-7 hits of Mid Ice damage. High odds of Freeze.
- Niflheim: AoE Mega Ice damage. Lowers enemy evasion.
- Zap: Single target Light Elec damage. Extremely high chance of Shock.
- Mjolnir: Single target Mega Elec damage. High chance of Shock.
- Thunder Reign: AoE Mega Elec damage. Moderately high chance of shock.
- Odinson: Passive skill that acts as Elec boost and doubles Shock chance (unique to Odin).
- Dervish: AoE Light-Mid Force damage. Lowers enemy evasion.
- Panta Rhei: AoE Mega Force damage.
- Vayavya: 3-7 hits of Heavy Force damage. Low odds of Stun.
- Antichthon: Single target Heavy Almighty damage. Inflicts Debilitate.
- Last Word: Single target Severe Almighty damage. Uses all remaining press turns.
- GodТs Curse: AoE Med-Heavy Almighty damage. Inflicts random Curse/Nerve ailments.
- Sol Niger: AoE Heavy Almighty damage. Dekaja effect.
- Babylon Goblet: Sukunda effect. Mid odds of Panic.
- Soul Drain: Drains HP&MP from the enemy (More powerful than Life Drain / Meditate).
- Fang Breaker: Single target Light Phys damage. Tarunda effect.
- Akasha Arts: Single target Heavy Phys damage. Greater damage with lower HP%.
- Primal Force: Single target Severe Phys damage. Cannot crit without Shock/Freeze.
- Skull Cleave: Single target Heavy Phys damage. Rakunda effect.
- Chi Blast: AoE Light Phys damage. Low accuracy, high crit rate.
- Earthquake: AoE Mega Phys damage. High accuracy, low odds of Stun. Cannot crit without Shock/Freeze.
- Gate of Hell: AoE Heavy Phys damage. Low odds of Petrify.
- Poison Arrow: 3-5 hits of Light Phys damage. Low odds of Poison.
- Bloodbath: 3-5 hits of Mid Phys damage. Low accuracy, high crit rate.
- Sakura Rage: 3-5 hits of Mid Phys damage. Low odds of Charm.
- Amrita: Heals all ailments on the party.
- Cadenza: Increases accuracy and magic attack.
- Heat Riser: Grants all -kaja effects twice to one target.
- Luster Candy: Grants all -kaja effects to the party (AVAILABLE AS CONSUMABLE ITEM ONLY).
- Anti-Magic: Grants Fire/Ice/Elec/Force resistance.
- Anti-Ailments: Grants Nerve/Curse/Mind resistance.
- Void Ailments: Grants immunity to Nerve/Curse/Mind.
- Unshaken Will: Grants 2x resistance to Nerve/Curse/Mind/Death/Expel.
- Magic Boost: Acts as Fire/Ice/Elec/Force Boost.
- Arms Master: Halves the HP cost of physical skills.
Описание: Апокалипсис, обрушивающийся на мир Shin Megami Tensei: Nocturne погожим весенним деньком, является событием неожиданным и малоприятным. Однако в сложившейся чрезвычайной ситуации можно выгадать немало преимуществ, в частности - предпринять некоторые действия, дабы удостовериться, что прекрасный новый мир, грядущий на замену насквозь прогнившему старому, будет именно таким, каким надо.
Крушение мирооснов и следующая за этим кутерьма презентованы вполне убедительно. Стильный, интересный, не страдающий излишествами визуальный стиль очень близок духу игры. Отдельно хочется упомянуть символизирующую игрока на глобальной карте геометрическую фигурку: её иммунитет к всепобеждающему техническому прогрессу создаёт чувство потрясающей сюрреалистичности происходящего на экране, и никакие демоны с ней в этом тягаться не могут. Сильно радуют в точности соответствующие наброскам Казумы Канеко модели персонажей - мощь современных игровых систем позволяет без всяких жертв перенести в игровое действо его в наивысшей степени классные творения.
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